Top Posts Tagged with #only picked one for each series for pokemon & dragon quest | Tumlook (2024)

pretty-niche-writings

Aug 28, 2022

šŸ’ššŸ¤RulesšŸ’›šŸ§”

You need to be 18+ to follow this blog.

I can choose not to write for something if it makes me uncomfortable or I simply don't like it. No hard feelings but I want to enjoy what I'm writing.

Please don't spam my inbox, send up to 3 asks at a time.

I have a limit of 5 characters per request, but I will make exceptions if it's a group that has a little bit more. For example, if you were to make a request for the protagonists of the Quintessential Quintuplets. 6 is over the limit, but I don't want to separate them.

Please dont just write a request that says "do this", it's a bit rude in my opinion and doesn't give me much to work with.

I don't do crossovers. I like to keep the series isolated from each other. But if it's in the same universe I don't mind. On that note, only request one series per ask.

This is a self insert blog, so I won't do ships. But I will write for Poly relationships if the reader is involved.

You can request any character, but if need be I will age them up or down as to not... make it weird? I don't know how to describe it, but I will take a few liberties to think about the future or the past of some characters for that. You can also request characters that aren't "human" and I will make a gijinka version of them to write for.

I don't write for real world people or real life events. Writing for living breathing people sounds weird to me and this blog is for fantasies.

If you want to request anonymously, you don't have to identify yourself. I would appreciate it, but you don't have to.

I like a lot of different AUs! So feel free to describe things you would like changed on the world of a series. Some AUs I like are modern AU, Self aware AU, fantasy AU, and Omegaverse.

The reader will be refered to as they/them to be more inclusive unless you request it to be otherwise.

If you desire, I can Genderbend characters or swap their roles. Those are always amazing AUs in my opinion.

I like writing for submissive readers since I enjoy that more, so I don't like writing for powerful or dominant readers most of the time.

You can ask any sort of question about what I will write or not and even suggest things if you feel so inclined.

Feel free to interact with me however you want! Always nice to meet new people here.

Series I write for!

Anime:

My hero academia/ Boku no hero academia

Infinite Stratos

Hunter x Hunter

Bleach

Pokemon (anime and manga)

Demon Slayer/ Kimetsu no Yaiba

Fate series

Monster Musume: Everyday Life with Monster Girls/ Monster Musume no Iru Nichijou

Overlord

Re: Zero kara Hajimeru Isekai Seikatsu

KonoSuba (Kono Subarashii Sekai ni Shukuf*cku o!)

Komi can't communicate

Chainsaw-man

Please don't bully me, Miss Nagatoro!

Attack on Titan/ Shingeki no Kyojin

Teasing Master Takagi-san

Aggretsuko

Paella Magi Madoka Magica

Kill la kill

Toradora!

How clumsy you are, Miss Ueno!/Ueno-san wa Bukiyō

Mato seihei no slave

Zero no Tsukaima

Gabriel drop out

Is it wrong to pick up girls in a dungeon?/ Dungeon ni Deai o Motomeru no wa Machigatteiru Darou ka?

Quintessential quintuplets

Kaguya-Sama loves war!

Miss Kobayashi's Dragon Maid/ Kobayashi-san Chi no Maid Dragon S

Sakura-sou no pet na kanojo

WataMote

Games:

Genshin Impact

Monster prom/Monster camp

Skull Girls: second encore

Danganronpa series (all games, including the anime)

League of legends

Valorant

Touhou project series

Pokemon series

Shrink high /Shrink high Gaiden (2)

Monster girl quest 1~3 /Paradox 1~2

Persona 5 /Royal /Scramble

Persona 4

Overwatch

Doki Doki Literature Club! +

Kantai Collection

Fate series

HellTaker

Dead by daylight

World of Warcraft

Cookie run

MISC:

Greek Gods

Monster Girl Encyclopedia

Hololive/stars lore (as in... the characters, not the streamers)

Avatar: the legend of Aang

Under the cut is full of NSFW stuff.

Things you may not like:

Tags you may want to blacklist as to avoid being exposed to works you do not enjoy.

#NSFT

#Limeā€™s kink tag (this will be on all of my works that include a kink)

#CW vore (I know, weird stuff x.x)

#CW Footfetish (weird but... not as weird as the above)

#CW Yandere

#CW Noncon

#CW Dubcon

#CW BDSM

#CW Stalking

#CW torture

#CW drugging

#CW religion

#CW death

#CW teratophilia

#CW blood

#rules

sonicasura

Jul 2, 2021

Top 5 Game Series That Need The N.Sane Treatment

Crash Bandicoot was a series that hadn't been seen for years until the Crash Bandicoot N.Sane Trilogy was revealed to the world. Thanks to this trilogy, not only was the franchise revitalized but we also got a sequel for Crash Warped in the form of Crash 4: It's About Time.

This is a recipe that could potentially bring games lost in obscurity back into the limelight but even a chance for new games to come. Here are some of my picks!

1. Jak and Daxter

One of the games that seriously needs the N.Sane Trilogy treatment. Jak and Daxter was a game series made by Naughty Dog that would inspire many platforms after. It stars the Demolition Duo, Jak and his partner ottsel, Daxter, on incredible adventures that change in tone over each game. You begin with a goofy island adventure to a dark futuristic playground as new mechanics get introduced.

Out of the main trio which consists of Jak, Sly, and Ratchet, Jak was actually the first game I played amongst them. A series that needs a comeback especially with the Easter Eggs often seen in Ratchet and Clank games throughout the years.

Touch up the graphics into a different style depending on the game, the Precursor Legacy be a bit more cartoony in appearance like Crash 4, and then switch to a style similar to the N.Sane Trilogy for the darker games like Jak 2 and 3.

Adjust the controls to run smoother, change difficulty of certain games like lower the difficulty of Jak 2 a smidge and place an optional mode to play with the original difficulty.

This would lay down the groundwork for an actual proper sequel, Jak X feels more like a side game while Lost Frontier is a snore fest.

If Naughty Dog doesn't take this route and continues pushing out flavorless games, I suggest any decent company that can do should buy the rights to Jak and Daxter. This is a gold mine covered in dust that needs to come back!

2. Sly Cooper

Yep! We're going to the other member of this once legendary trio, Sly Cooper. Sly Cooper was the second game series from Sucker Punch that I played, the first being Infamous series.

This game revolves around a group of thieves who steal from criminals and tend to get wrapped up in saving the world a few times or battling enemies out to end the bloodline of the main character, Sly Cooper, who comes from a legendary family of thieves.

Before the series disappeared into discontinuity, we had a total of 3 main games alongside one made by Sanzaru. Sanzaru's Thieves of Time was decent but midway World 3, the quality seriously declined and left fans with a very unsatisfied ending. Perfect for crossovers but terrible for the franchise.

Giving this game the N.Sane Trilogy treatment would not only give a more successful chance than attempts to make a movie, but it could to more proper sequel than Sanzaru's version. Use a design similar to Sanzaru's or go for a more rounded one like N.Sane Trilogy.

Ratchet and Clank Rift Apart even had an Easter Egg with Sly in it too! Insomniac acknowledges that these game series still exist by dropping these little nuggets of nostalgia, take the hint and bring back the Legendary Playstation Trio!

3. Spectrobes

Nintendo's alternate version of Pokemon. Spectrobes is a trilogy game series that debuted on the DS and last game was made for the Wii.

This series revolves around Rallen and Jeena, two members of the Nanairo Patrol, as they search for the fossils of creatures of light known as Spectrobes to find the planet devouring darkness known as Krawl.

You travel through various planets to uncover different kinds of fossils and some very interesting or whacky but loveable characters. It has elements similar to Fossil Fighters where you have to dig up fossils before awakening them. Care for your Spectrobes to battle the Krawl.

The evolving battle system, new mechanics, various locales and the unique design of each Spectrobe were something I loved but pretty sure many would like too. It even had a book and a mini series on YouTube! The game's graphics could take a route similar to Rayman Legends or Dragonball FighterZ.

Don't go for Jump Force please. We need actual expression than stiff faces and aggravating screams.

This is game series worth bringing back even if it just gets a remake.

4. Golden Sun

Another Nintendo franchise that needs return from obscurity. Golden Sun was a JRPG that came along systems like the Gameboy Advance during a severe lack of games for it. It revolves around different groups of people who use Psynergy, their version of alchemy, to battle evil as they travel the realm of Weyward.

A great game series enriched by its many characters, lore, growing battle system such as Djnn and Summons to turn the tide in battles, unique story and all sorts of areas to explore.

The biggest dent to the franchise was Dark Dawn because of its questionable ending that left many players confused or dissatisfied despite the incredible graphics, plot and character interactions. After that no one has heard a single word about any sequel.

The N.Sane Treatment would not only bring the franchise back for fans both new and old but can actually fix the questionable ending for Dark Dawn. Graphic style, um, I guess something similar to Dragon Quest or maybe Persona. Persona would be the better option considering how you choose how the main character responds to certain situations.

This series has been done dirty and deserves a second chance like this.

5. Kid Icarus

A Nintendo franchise that shows bringing back old games can revitalize a lost series.

This game series is at the bottom for a decent reason actually. Masahiro Sakurai has been hearing requests about porting one of the games, Uprising, to the Switch. Something that he sounds like he wants to do but there is a problem as he admits it would be difficult.

How Uprising is made for the 3DS such as the dual screens, and specific use of the touch screen for combat. Something that can't easily be translated to something like the Switch without decent changes.

The game revolves around the angel Pit, who fights the evil forces of the Underworld with assistance from his Goddess Palutena. Each game changes the rules of battle with the greatest being Uprising as you combat various creatures and even bosses revolve mostly around Greek mythology.

I think the N. Sane Trilogy can work with this. The first Kid Icarus and the second Of Myth and Monsters might be what could provide the missing pieces for the Uprising Switch Port Situation.

Both games could be completely restyled in a format that could be similar to Zelda since in these games, your options of weapons are limited and you have to think smart for particular puzzles.

They can be used to lay down a format that can built on for an Uprising Remake since Land Battles are one half of the essential gameplay. The graphics can be Uprising since it's already a perfect that just needs to be brushed up a bit.

When it comes to Super Smash Brothers, Sakurai worked hard to make characters like Minecraft Steve or Fighting Game fighters such as Ryu and Kazuya fit into the gameplay even if it meant changing about every hitbox and aspect of the stages. A little help can go a long way.

That's what I've got for now. If I find anymore games that need the N. Sane Trilogy then I'll put em in a new list. Until next time folks!

#my personal opinion#jak and daxter#sly cooper#golden sun#kid icarus#spectrobes#sonicasura#nintendo#playstation#crash bandicoot#video games#video game idea#remakes#video game series#naughty dog#sucker punch#camelot#disney interactive studios#top 5 list

tumbling-odyssey

Jan 3, 2021

Games I played in 2020

Just felt like getting my thoughts out on all the games I played this year. Iā€™ve been wanting to do something like this for years but I always let it pass me by. Well not this year! f*ck you laziness!

I played the first half in 2019 but finished it in 2020 so I guess I'll count it. DQ11 was my intro to Dragon Quest and what a good starting point. I'm not exaggerating when I say this is one of the best traditional JRPGs on the market. Characters, story, combat, it all clicks in just the right way to make a flawless game... until the end credits roll that is.

I have no idea what happened with the post game but by god does it dive off a cliff. It undermines everything you worked to do in the main plot. The characters act brain dead and it shamelessly reuses events from the main game. Please pick up and play DQ11 but for the love of god just stop when the credits roll.

Doom is a game I knew I'd like. The heavy metal ascetic and soundtrack were right up my alley, but I just never found the time. With Eternal on the way though and having found it on the cheap at a pawn shop I figured there was no time like the present. Needless to say but I was right. I loved everything about this game. The thrill of combat, the screech of the guitars, and the silent take no sh*t attitude of Doomguy. Make no mistake though, I SUCK at this game. I played on easy but still got my ass handed to me on the regular. But I don't care, I was having way to much fun.

I flipped my sh*t when this game got leaked at the tail end of 2019. Zero 3 is my all time favourite game. To celebrate this getting announced I went and 100% Zero 3 as I hadn't done it on my current cart, and Zero 3 was still the first thing I played when I got this collection! I love that game to death and Iā€™m glad to have it on modern consoles again. As I was under a bit of time crunch with other games releasing soon I only played 2 other games in the collection Zero 4 and ZX Advent. Until the DS collection those and 3 were the only Zero/ZX games I had so I have a lot of nostalgia for them.

Zero 4 hold ups better then I remember. Not as good as 3 but a damn solid game with tweaks I honestly wish hit the series before its end. I remember having issues with the stage design and ya itā€™s not perfect, but itā€™s far from as bad as I thought. For ZXA this was the first time I beat the game on normal difficulty. For some reason the ZX games have always given me more trouble than the Zero games, so finally beating one on normal was very exciting. Maybe I can now finally go and beat ZX for the first time...

The Mystery Dungeon series rising from the depth to punch all those unexpecting in the face was a very welcome surprise. I had a lot of hype going into this one as I have very fond memories of my time with Red Rescue Team and even more with Explorers of Darkness. And the game lived up to it! The remastered music is great and crazy nostalgic, the 3D models are well used and don't feel as stiff as they do in the core series, and the QOL changes are near perfect... So why did I drop this game like a rock once I finished the main quest?

Anyone familiar with Mystery Dungeon will know that the post game is the real meat of it. The story is short and all the really cool sh*t comes in after it's done. But I just couldn't bring myself to put more time in after I finished said story mode. I'm definitely chocking that up to me just not being in the mood then an issue with the game. Here's hoping we get an Explorers DX sometime soon. That will f*cking hook me for all it's got.

Second verse same as the first. I loved this game and sucked at it horribly. Out of all the games I've played this year Doom Eternal is the one I want to go back to the most. I was not the hugest fan of some of the changes made and retained a stance that I liked 2016 better. First person platforming has never been a fun experience in my opinion and Eternal did little to change that. And I know this a lukewarm take at best but f*ck Marauders!. They are so unfun to fight and ruin the pace. The Marauder in the last mook wave took me so long I was worried I wouldnā€™t be able to finish the game. But the more I've seen of Eternal after my playthrough makes me think I was being far to harsh. I haven't played the DLC yet either. Mostly cuss I haven't heard great things about it. Gonna wait for the rest of it to come out to see if it's worth getting. Might just replay to whole game at that point to see if it clicks with me better.

This was my second favourite game of the year, and was going to take the top slot until a certain other game came out. Addressing the elephant in room right away, I hated the ending. But I was expecting something like that, I think we all were. I won't let the ending ruin the rest of the game though. Not gonna let 1 segment colour everything that came before it. We have to see how the later parts play out to truly see if this ending was trash or not anyway.

It took Square over a decade but they finally got an action RPG battle system that works and feels good to play. This may be my favourite battle system in an RPG period honestly. All four characters are a blast and it only gets better the more time you spend with it. Figuring out the nuances of each characterā€™s skills and how to combine them not only with the skills of the others but how to enhance them with the right Materia set. This makes fights thrilling and satisfying when you finally best whatever was giving you trouble. Tis was the best way to bring 7ā€²s mechanics into the modern landscape while also fixing the BIGGEST issue the OG had. The fact every character feels the same aside from Limit Breaks.

All this on top of graphics that just look f*cking stunning, a few glitched out doors aside. f*ck I still feel blown away looking at the characters models (mostly Tifa) and see how god damn pretty everyone is. Also Tifaā€™s Chinese dress is gift from the Gods and I still havenā€™t picked my jaw up from the floor after I first saw it.

In my circle of the internet there was a lot of hype for this game. So much so that I ended up buying it to see what all the hubbub was about. I had never played a Streets of Rage game before and my only experience with beat'em ups was playing a LOT of Scott Pilgrim and last year's River City Girls. Turns out Streets of Rage plays quite a bit different and it kicked my ass! So sadly I had to switch to easy to make it through but I still had a fun time with it.

I started playing mostly as Blaze but once Adam hit the scene oooooh f*cking boy. I didnā€™t play anyone else. There's a deceptive amount of content in this game. You can unlock almost every character from the previous games and all of them rocking their original sprites and moves. If I had more of a connection with this series I'm sure I would have gone nuts on unlocking everything. I stopped after my one playthrough and I was happy with that. Always glad to support a long overdue franchise revival.

To properly talk about P5R I think I need to air a lot of my feelings on the original game and the importance it has to me. You see, prior to 2017 I barely played games, only sticking to specific franchises. AKA Pokemon and Mega Man/Mega Man like games. Until 2016 though I still bought a lot of games. Eating up Steam sales and deals I found at pawn shops. This lead to a Steam library and shelf filled with games I've never touched outside of maybe an hour or 2. So in 2016 when I took interest in the newly released Kirby Planet Robobot I made a deal with myself. I could get the game but I HAD to beat it. And I did just that, gaining not just a new fav Kirby game but a new rule for game purchases. If I knew I wouldn't beat a game I was not aloud to buy it. Now what does ANY of this have to do with P5 you may ask? Well... almost everything.

I was immediately interested in P5 when it hit the west in 2017. I loved the 20 or so hours I but into P3 years ago and really liked the P4 anime I had watched around the same time. So of course with all the hype around it I wanted to dive into the series full force with P5. But I knew myself. Putting over 100 hours into a game was beyond me and I had a weird relationship with home console games as I was predominately a handheld gamer. Add in the fact I didn't even have a PS4 and I was convinced P5 would be something I always wanted to play, but never would. So when I went to the mall with a few friends and they showed me that P5 had a PS3 version, I had a dilemma on my hands. I knew I wanted to play it and I now had a way to do so. But doing that would require me to change 2 HUGE hang ups I had with games. Would I being willing to waste 60 bucks with so much working against me? Apparently I was. I immediately started going to town on this game. Making sure I spent no less then 2 hours a day playing NO MATTER WHAT. Which may not seem like a lot but it was to me... at the time.. I also had just moved to my current house, so coming home from my still relatively new job and going straight into P5 was the first real routine I formed during this heavily transitional part of my life.

I of course ended up loving P5 and put 200 hours into it. As such my outlook on gaming was forever changed. Console games were no longer out of reach and I knew I could handle playing monster length game. I started playing way more games then I ever did before and trying out generas I never thought I would play. P5 is the main reason for this and why I'm able to make a post like this. To actually touch on Royal though? It's unarguably the better version of the game and Atlus learned all the right lessons from P4G. The new characters are great and the added section at the end is possibly the best sh*t Atlus has ever written. I only wish Yoshizawa joined the party sooner so I could play as her more.

The release of this really came out of nowhere huh? Wayforward announced it was being made mid way through 2019, then there was its weird half release on the Apple store... and then suddenly it was out! Very little fanfare for this one. Is that indicative of the games quality? Luckily no. Seven Sirens is a solid addition to the series and follows up Half Genies Hero nicely. The game goes back to Shantae's Metroidvania roots and makes a TON of improvements.

Transformations are now instant instead of having to dance for them (don't worry dancing is still in the game) making the game feel more like Pirates Curse in its fast flow. They also added the Monster Cards which take heavy inspiration from Aria of Sorrow's Soul system. A feature I'm happy to see in any Metroidvania since Aria is one of my all time favourite games. Sadly though the game does not take the best advantage of these improvements.

Over all the game feels kinda empty. The dungeons aren't super exciting to explore nor are they challenging in any way. And the plot is very repetitive, with each dungeon repeating the same beats. Really this game feels more like set up for a better game down the line. The mechanics are all here and Wayforward has a solid art style with the sprites from Half Genie Hero. Hopefully they capitalizes on this for Shantae 6 and we get the best game in the series.

While it may not have been the most thrilling game, Seven Sirens really put me into a Shantae mood. So much so that I went back to play the 2 games in the series I had never touched. This being the first game and Risky's Revenge. Shantae 1 really is a hidden gem in my opinion. Don't get me wrong, it's the definition of jank, but there's a lot of heart to this game. The sprites are great, the soundtrack is good, and the characters are funny... but it's still on the OG Gameboy and that's a massive hindrance for any game. I'm hard pressed to recommend this with how poorly its aged but I think it's better then it looks.

Risky's Revenge on the other hand was a game that shocked me by how little it had to offer. I know this game went through a hellish development and what we got was far from what Wayforward planned to make, but it's hard to imagine a world where this was the technical BEST Shantae game. It's not a bad game by any stretch... just a boring one.

For the record my ranking of the games goes Pirates Curse>Half Genie Hero>Seven Sirens>Original>Riskyā€™s Revenge

Sword and Shield are mediocre games at best. I know, real steaming hot take there. I managed to make my Sword playthrough a lot more fun by not spoiling myself on the new Pokemon designs for the first time since Gen 3. Either way, I enjoyed myself enough that I didn't mind playing more of it with these DLC campaigns. Plus I love the idea of Game Freak switching over to this method as apposed to making a third version, so I wanted to support it.

Klara is a f*cking top tier Poke Girl both in design and personality and is probably the highlight of Isle of Armour. GF actually went out of their way to give her multiple expressions to sell her toxic bitch personality and I love every minute of it. She sadly drifts into the background for the second half of the DLCā€™s story which hurts an already rough section even more. Not more then having to grind Kubfuu all the way to f*cking level 70 though! That put a serious hamper on my motivation to finish the story but I pushed through anyway. Having to solo the tower with Kubfuu was at least a fun challenge though, as was the final fight with Mustard. f*ck the Diglett hunt though. Ainā€™t no one got time for that.

Crown Tundra may be my fav of the 2 though even if there isn't a character as good as Klara in it. The hunt for the legendaries was just pure adventure and I had a f*cking blast doing it. The joy I felt when I figured out Registeelā€™s puzzle put a smile on my face unlike any Pokemon game since I was a kid. The whole Regi stuff was honestly a nice Nostalgia trip to my times with Emerald. The story around Calyrex was enjoyable, even if I still hate its design. Not revealing the horses before release was a good call to as it gave an honest surprise. Having to chase down the Galar forme Birds in the overworld is a great way to evolve the roaming legendaries idea and I hope GF sticks to this. Plus the Galar forme birds are some of the best legendary designs since Gen 5 and I love Chocodos way to f*cking much.

Here we are folks, my GotY. I love Panzer Paladin so f*cking much. A combination of mechanics from Mega Man, Castlevania, and Blaster Master? Sign me the f*ck up! This game is tailored made for me and I knew I had to play it once it started making the rounds on social media. I'll admit though, I was a bit worried when the the first full trailer dropped and showed the weapon mechanics. Breakable weapons that you have to sacrifice for checkpoints and power ups? I'm not sure about that.... Luckily I was being a complete moron and those mechanics are near perfect.

I love the set up of each boss being a mythological creature from different cultures. They didnā€™t just pull the easy ones either. A lot of these things I learned of for the first time here. I love how Grit controls. Using the upward stab as a double jump and being able to pogo off enemies Shovel Knight style just felt great and satisfying. Flame was limited but it made her sections feel tense. She does more damage then you think she could at first glance. Also the only way to heal Grit being to use pods that only Flame could access was a cool idea.

I am begging you Tribute Games, you have to make more Panzer Paladin games. Slap some new upgrades on Grit and expand what Flame can do and you have an even better sequel on your hands. Also maybe not have so many 'gotcha' moments with enemy placement. That's really my only complaint about the game. Great music, great sprites, giant robots, unique premise, and a reference to Canadian legends. The ultimate self indulgent game for me.

It felt super out of left field for Curse of the Moon to be getting a sequel. The games f*cking amazing but it was really just a tie in for the main Bloodstained product. Not something I expect to get a continuation. Either way I was pumped. If this was even half as good as the original then I was in for a great time. Which held true... cuss this legitimately is only half as good as Curse of the Moon. I still like the game, quite a lot actually. I mean how could I not with a f*cking Corgi piloting a Death Train Mech.

Something was just missing here that never made this click like the first game. Maybe it was the stage design, maybe the bosses, maybe the fact that it's a bit to long. I'm not sure. All I know is I couldn't bring myself to play all the modes like I did in the original. . Stopping part way in to the one where you can get the first games characters. I want to go back some day... I just donā€™t know when someday is.

This was an announcement I never saw coming. A Gundam Verses game coming to the west? That hasn't happened in the entire time I've been a Gundam fan. I had played a bit of Full Boost on my old roommates PS3 thanks to him having a Japanese account and I played Force on the Vita a few years ago. But to have the latest version fully translated with open servers? Holy hell that's a dream come true.

Having the open betas every weekend leading up to launch was some much needed fun during this sh*t hole year. I had a lot of fun just f*cking around with different suits and seeing what I could do with 'em. Absolutely trashing two Bael players as the Kapool is a memory I'll keep with me for a long time. f*cking danced on their graves. This gave me some new appreciation for suits like the Baund Doc and Hambrabi, the later becoming a lowkey fav as it was my main.

I've fallen off with the game in the last few months but I definitely want to go back. I hope to start learning the game and take parts in tourneys when cons arenā€™t death sentences anymore.

It felt like everything in my life was SCREAMING at me to start the Yakuza series. From 2 of my friends playing 0 recently, a youtuber I following live tweeting as he played through the WHOLE series back-to-back, and Yakuza 2 having a run at AGDQ 2020. Plus the constant pleas to play this series you get from following Little Kuriboh on Twitter. I finally broke and picked up 0 in the middle of August. Boooooooooy howdy did I not know what I was getting in to. And no I don't mean the content. I knew Yakuza was a series of wildly conflicting tones between the main story and side quests. What I mean is the length. I legit thought this was gonna be a 20-30 hour game. When i reached hour 30 of my playthrough and realized I wasn't even close to a conclusion, I think I knew I had bitten off more then I was planning. That misstep aside I ended up loving this game and want to play the rest of the series.... I just need to rest up first before I dive into Kiwami 1.

Let's actually talk about the game for a moment here. Kiryu and Majima quickly clicked as likeable characters to me and I cared about their stories. Combat is fun and the multiple styles are all great.... though both the default styles take a while to get there. The mad rush I felt at the end was fantastic and the last bosses are a joy to fight. Only real complaint is the pacing of the side stories. I loved being able to just stumble into various different events while on route to the next plot objective. But this became less common as the game went on and side stories started getting more tucked away. Also hot take here, the host club mingame is more tedious then fun and I like Kiryuā€™s business stuff as I could do that in the background. Iā€™m excited to dive into Kiwami and probably Kiwami 2 this year... Though Iā€™m not sure when just yet.

Just gonna say it flat out, I think this is better the the 2018 game. The smaller scale helps in this style of game and Miles just naturally has a better move set then Peter. I'm not sure if they actually tightened up the combat system or if they just threw less bullsh*t enemies at you but fighting feels so much better in this one. Traversal is better too, simply because they changed the button for tricks. In the original you have to hold down 2 face buttons to enter trick mode??? In hindsight that was such a bad call.

Having both the heal and venom powers run off the same meter was a good idea. Making the choice between keeping yourself alive guaranteed or potentially ending a fight quicker/disposing of a problem enemy is super fun. The player having to make small choices like this during combat is what helps it not be brainless. I love all the different venom skills you get. While they all achieve the same thing in stunning opponents, how you achieve that goal is up to you. Do you want to just slug the bastard, throw 'em up in the air, tackle the sh*t out of them? The choice is yours.

Only real big complaint is certain upgrades being NG+ locked. I know you want to encourage replays, but this is a sh*tty way to do it I feel. Also can we retire Rhino for the next game. Man has had 2 sh*tty boss fights now and I need a break. Between this and Spider-Verse, I'm honestly starting to like Miles as Spider-Man more then Peter.

I got this game more on a whim then anything. I was definitely interested when it was first announced for the west. Vanillaware's beautiful art style in a story about giant robots beating the sh*t out of Kaijus? Sign me the f*ck uuuuuu-oh wait it's an RTS? I had never played an RTS's before, mainly due to the sheer concept stressing me out. So I let it fall to the wayside. The game started coming up again though towards the end of the year with GotY on everyone's minds. This revived my interest, especially as what I HAD planned to be playing around that time was... well. Cyberpunk. Don't think I need to say much more. Also I had worried for nothing as the Real Time Strategy was not that Real Time.

This game really lays on the analysis paralysis once you're out of the tutorial. Do you want to fight, do you want to do story, who's story do you want to do, what branch should you follow, how much should you play with this one character? It's very overwhelming at first. I decided to not go ham on just one character and swap around all the time. The twists in this game are equal parts exciting and infuriating. Learning something new always came with the caveat of more questions, or something you knew 'for sure' being disproven. Like when I learned 1 characters was actually 4 separate ones! Anyone that's played knows exactly what I'm talking about.

Natsuno ended up being my fav and not just because of.... obvious reasons. BJ was cute if unfortunately named and her relationship with Mirua was my favourite in the game. Not that there was much competition except for maybe Ogata and Tomi. I ended up really liking the combat but I can see why RTS fans say it's the weakest part. It's far from complex and I had a winning strat by the third or so real fight. Aka spam turrets and have the Gen 1ā€²s gank all the bosses.

One quick thing I want to share was how I beat the boss at the end of Area 2. The one where Inaba is singing. I had Hijiyama use the limit break skill to bum rush the boss right off the hop. I took out half its health in one hit but Hijiyamaā€™s Sentinel was on deathā€™s door. Only thing that saved him was sending in Amaguchi to blow up a bunch of missiles. Hijiyama took it out on his next attack but lost his Sentinel at the same time. It was a real clutch victory and crazy f*cking anime.

The best way to really describe Carrion is that it's a fantastic proof of concept. Can you make a game where you play as The Thing? Why yes, yes you can. Carrion just needed a bit more tweaking to really bring this concept home and be the A+ game I know it can be. As it is now the game is a bit empty. The level design is super samey and the lack of a map is f*cking brutal at points. I know it would make no sense for a blob monster to have a map but somethings you just have to gameify for convenience. The level design must have done something right as even though I was completely lost I still moved from area to area properly. Hell by the time I actually looked up a map I had 1 more item to get and I learned I was one door away from beating the game.

I love the idea of losing mass as you take damage and gaining more by eating people, but having abilities tied to size was a terrible idea. It just leads to tedium as I have to go and shed myself to the right size, do the puzzle, then of course I'm going to go back and rebuild myself to see if I can do the next segment at full power. Just make it so you can swap between abilities using the d-pad or something. I hope this game gets a sequel just so this sick ass concept can be fully realized.

#games#goty#Final Fantasy#pokemon#spiderman#yakuza#gundam#bloodstained#panzer paladin#shantae#persona#streets of rage#doom#mega man#dragon quest#13 sentinels: aegis rim#carrion

defiantdreemurrs

Jan 10, 2021

Pokemon: Gold and Silver - Review

In 2000, Nintendo released the long anticipated sequels to its smash hits, Pokemon Red and Blue. Boasting an entirely new region to explore, a whole new set of over a hundred Pokemon to catch alongside the previous 151, and almost an entire second game unlocked after beating the main game, Pokemon Gold and Silver were an almost immediate success. These games are often mentioned as being ā€œthe best in the seriesā€ by fans across the globe and represented Game Freakā€™s most ambitious project to date. After years of only having vague memories of the games from childhood, we decided to finally make an attempt at completing Silver version, after which we plan to play through as much of the main series as possible. Weā€™ve always felt the Game Boy and Game Boy Color era of Pokemon games paled in comparison to some of the later games like Pokemon Ruby and Sapphire and we figured after a disappointing playthrough of Blue a couple years ago, Silver would just be more of the same, but this time in color. We were shortly proven very wrong.

Pokemon Gold and Silver take us into the world of Johto. Johto is a neighbor region to Kanto from the Gen 1 games, a place weā€™ve heard described as ā€œKantoā€™s Backyardā€. The region is based on a real region of Japan just like how Kanto was, this time the Kansai region. Where Kanto is centered around a metropolitan area in the form of Tokyo, Kansai is a much more ancient and rural area home to smaller cities such as Osaka and Kyoto. As a result, Johto feels much older than Kanto. Kanto felt like a collection of small yet relatively modern (as of the mid 90s) towns and cities surrounding Saffron and Celadon cities, whereas Johtoā€™s even smaller towns feel much older and rich with history.

Take Ecruteak for example. Ecruteak is home to an ancient pair of towers said to be home to Legendary Pokemon. From these towers designs in the game, to the general atmosphere of Ecruteak, to the fact that a total of four Legendary Pokemon can actually be initially found within these two towers (though three of them roam around after your first meeting), even the limited display of the Game Boy Color gets across that this city has thousands of years of history surrounding it. Playing the game we felt like we were traversing around this rural, ancient region in the heart of Japan soaking in all of its beauty rather than just wandering around a world like our own. For a game series that aimed to transplant the mechanics of Dragon Quest into a more modern world, Johto brings a nice sense of that less modern, almost fantastical element back to the setting.

Not only does it feel like a beautiful region to traverse, itā€™s also a very relaxing region to traverse. Sure, thereā€™s a lot of deep grass, and later on there are a lot of trainers around that can slow you down, but for the most part those slowdowns just result in having more time to appreciate the world of Gold and Silver. It wasnā€™t difficult to imagine wandering through the woods in place of the player character, a team of Pokemon at our side, exploring and battling, stumbling across ancient landmarks and historical buildings. All of this on a Game Boy Color game, mind you. Such a simple display and limited hardware and Game Freak still managed to hit it out of the park with such an immersive game. We easily spent hours just wandering around from town to town, not wanting to put the game down because of how sucked into it we were.

Thereā€™s a lot more than just Johto to progress through, though. Victory Road and the Indigo Plateau are back, because the game needed somewhere to put the Elite Four and the Pokemon League Champion, and since Johto and Kanto are practically next door to each other it made the most sense to just have the player travel back to Kanto after completing all eight gyms rather than design an entirely new area thatā€™s just next door. The more eagle-eyed of players who attempt to fly away from the Indigo Plateau for training or other reasons might notice that they canā€™t do so, because when they pull up the Fly map, it shows theyā€™re in Kanto as opposed to Johto. This is kind of an excellent teaser for the gameā€™s post-game content: the entire region of Kanto.

Shortly after his passing, an anecdote about Satoru Iwataā€™s work on Gold and Silver went around in Nintendo fan circles. He was credited with developing a method of compression that allowed the developers at Game Freak to get both Johto and Kantoā€™s assets small enough to fit on a single cartridge, allowing the player the opportunity to, after completing the Pokemon League challenge, revisit the home of the previous gamesā€™ player character and see whatā€™s changed since the player was last in Kanto. Given that Gold and Silver take place three years after Red and Blue, you can imagine a lot has changed. Cinnabar Islandā€™s volcano has erupted, forcing the inhabitants to flee elsewhere and destroying Blaineā€™s gym, leaving him with nothing but a cave in the Seafoam Islands, that has become the new Cinnabar Gym. Lavender Townā€™s giant Tower has been turned into a new Radio Tower for Kanto, with the Pokemon graves within being moved to a new mausoleum building just south of it. A speedy bullet train has been built in Saffron City, allowing quick passage back to Johto. The playerā€™s old rival Blue has become the new Gym Leader of Viridian City.

But while all of this provides an interesting and content-rich post-game for the player to explore and sink even more time into, we feel it comes at the cost of making the gameā€™s main region suffer somewhat. In order to fit an entire second game into the back of the main game, the main game had to be smaller as a result. Itā€™s nice to traverse two entire regions in one game but itā€™s not quite as nice when the gameā€™s main region ends up being much faster to progress through as a result. While we did spend our time wandering around and didnā€™t focus too much on speed (though we were playing a little quickly since we do have a lot of games to get through), the end of the game hit us a lot sooner than we expected. In just a few short hours of playing we made it all the way up to the third gym, and the very next day blazed through four more.

What makes this relatively fast pace even more annoying is that the levels themselves are paced really weirdly. We didnā€™t fight every single trainer we came across, but we did fight a good amount of them and made sure to fight every trainer in every gym, and we still had to grind somewhat when we came across the Elite Four. The gameā€™s gyms are balanced to where you end up roughly in the mid 30s after completing all eight of them, with Clairā€™s team in the Blackthorn Gym having a single level 40 leading a team of mid 30s. The pacing then jumps wildly out of control as the Elite Four range from low 40s to low 50s, and then again even more so at the end of the post-game, where after facing mostly 30s, 40s, and even some 50s, you face a challenging team composed of mid 70s and even a level 80. Iā€™m assuming the game intends you to grind out your team in the Victory Road in order to reach a more appropriate level for the Elite Four, but this was somewhat difficult since itā€™s full of rock- and ground-types, one of which we had on our team.. In the end we just repeatedly challenged the Elite Four and didnā€™t bother to heal as a way to grind some more levels out more easily as well as to form strategies against them, which I would argue is actually a great way to go about it if your team is well equipped for the fights otherwise.

This is, of course, assuming you even have the team you want in the first place. After picking our starter and catching a few other Pokemon to get us through the first gym, we started thinking about the Elite Four and the eventual challenge at the end of Kanto, and decided to plan out a team instead of our usual method of just using what we catch. We had a solid team put together of Pokemon that we liked first and foremost but would also be able to tackle these challenges more easily thanks to type matchups. Getting a few hours into the game though and doing more research on where to find them, we realized a lot of the team we were building would take far too long to put together, with half of them not even being available until arriving in Kanto (despite being brand new Johto Pokemon!). Almost none of the new Dark-types are available in Johto, the only one being Umbreon, and the only Fire-types available that arenā€™t your starter are Magmar and Entei (and Ho-oh for those playing Gold). Since we had no interest in waiting that long for the Pokemon we actually wanted and because we wanted our full, final team embedded forever in the Hall of Fame after beating the Elite Four, we ended up having to use two Legendary Pokemon, in the form of Lugia and Entei.

Personally, we donā€™t feel like including Legendaries on your team makes a whole lot of sense anyways, and we usually try to restrict to no more than one because realistically who expects an 11 year old child to have even just one? But the game restricting so many of the newly introduced Johto Pokemon to the post-game and even keeping the ones it does allow you to catch in Johto itself restricted to a smaller handful of types meant we had to break our own rule if we wanted to take advantage of certain type matchups. Considering how many Pokemon throughout the game are weak to Fire-types, we had to pick Entei just to capitalize on that because otherwise we were pretty heavily limiting ourself and making the game harder.

Personal issues with the availability of certain Pokemon aside, these games present a rich experience through an immersive world, an experience that is a bit marred by its own ambition. Ambition is something we can respect though. It took a lot of effort to fit Kanto into the game and we imagine a lot of players were thrilled to go back to the land they spent so many hours exploring and playing through in Red and Blue (though, being born too late to play those games, we didnā€™t have that experience). Even if we didnā€™t have that experience in Kanto already, itā€™s still really impressive and almost as fun to sink time into. Itā€™s like a whole entire second game that you unlock after beating the main game, with an even more difficult final challenge. We respect the developers at Game Freak a lot for attempting this, and in the end weā€™re really looking forward to returning to Johto later on in Pokemon Crystal as well as the remakes, HeartGold and SoulSilver.

#pokemon#pokemon gold and silver#pokemon silver#pokemon gold#pokemon gen ii#gen 2#spectral system#spectral#spectral pokemon reviews

nickburn

Dec 22, 2020

Things I Enjoyed in 2020 Despite Everything

Seasons Greetings! This year has felt like an eternity for so many reasons, and before itā€™s over, Iā€™d like to take a look back on the distractions that got me through it. Along the way, Iā€™ll occasionally point out where I was emotionally at the time and whether I got into a particular thing before or after the pandemic hit in mid March. I hope you enjoy this little retrospective of some of my experience during one of the worst years of human history!

Games & Mods

Might & Magic VI: The Mandate of Heaven

When I was making my 2020 resolutions list late last year, one of my goals was to play more old games in my backlog and not buy many new games this year. That goal largely went on hold, because, well, I sought out enjoyment wherever I could find it instead of forcing myself to play one thing or another. But before Covid, I was really enjoying my new playthrough of M&M6. Iā€™d made attempts at it before, but it was really GrayFaceā€™s mod that made the game click for me. Modern features like quick saves and mouselook make the game much more accessible, and Iā€™d recommend it to anyone who wants to try an old-school RPG. Itā€™s a great stepping stone into a mostly-dead genre. Iā€™m hoping to get back to it soon. I just jumped ship to simpler ventures like Doom Eternal after the pandemic hit and havenā€™t looked back since.

Pathologic 2

I learned about the Pathologic series late last year and have since become a little obsessed with it. Hbomberguyā€™s lengthy video essay on the original game really intrigued me and lead me to trying the sequel/remake in April via Xbox Game Pass. In a weird way, it was cathartic to be a doctor in an even more dire situation than our current one and still see signs of the townsfolk trying to help each other deal with a supernatural plague and little help from their local government. The game helped me express a lot of what I was feeling at the time, when I was still getting used to working from home and wondering just how long this could go on for. Iā€™ve gone back to it recently, and Iā€™m hoping to finish it someday, if I can find a way to stop dying. Above all, Pathologic 2 teaches you how to make choices in no-win scenarios with little information or resources and still persevere, despite the world going to Hell around you. And thatā€™s maybe the most important thing to practice at the moment.

Overwatch

Iā€™ve continued to look forward to weekly Overwatch nights with my friends every Thursday, and itā€™s really important to have something like that right now. Even if itā€™s just a new episode of a show airing, a new video from a favorite YouTuber, or a regular Zoom call with coworkers, it helps so much to have something to anticipate from week to week and month to month. Otherwise, itā€™s really easy to feel like nothingā€™s going on besides the entropic deterioration of the universe. Overwatch itself helps with this, because itā€™s such a positive, bright, and optimistic game, as only Blizzard can create. And itā€™s improved a ton in the past couple of years, in a lot of ways. If you havenā€™t played in a while, hop in and check out all the new content with your friends; I think youā€™ll have a great time. Itā€™s looking more and more like Overwatch 2 is right around the corner, and Iā€™m very much looking forward to it.

Go

I learned how to play Go after watching a documentary released this year about AlphaGo, the computer that beat the Go world champion, and I have a huge appreciation for the game now. I think itā€™s even more beautiful than chess, though even more insidious to learn. If you havenā€™t played before, start with a 9x9 board, teach yourself the basics, and try playing with another beginner friend. I guarantee youā€™ll be amazed at the amount of strategy and imagination that a game ostensibly about placing black and white stones on a grid can inspire. Goā€™s one of several new hobbies Iā€™ve picked up this year, and those new hobbies have really helped me pass the time in a way that feels productive as well as take my mind off whatever depressing news just got blasted across Twitter.

Doom 64

Doom Eternal was fine, but Doom 64ā€²s where my heart lies. The PC port on Steam is great, allowing everyone to easily play the game with mouse and keyboard. Its levels are tight and colorful, often asking the player to backtrack multiple times through the same areas to unlock new ones and take on whatever new twists await down each darkened corridor. Itā€™s a surprisingly fresh experience. Unlike many modern Doom mods that strive to be sprawling marathons, 64ā€²s levels are short but memorable, and the game is a great entry point to the series for newcomers because of that. Retro FPSā€™s continue to inspire and entertain me, and Doom 64 is one of my new favorites.

Golf With Your Friends

Iā€™m not usually that into party games, but Golf With Your Friends strikes the right balance between casual tone and skill-based gameplay. The maps are vibrant and devious, the different modes are creative and often hilarious, and the pacing is near-perfect. If youā€™ve got a squad itching to play something together for a few nights, I guarantee youā€™ll have a lot of laughs trying to knock an opponent off the course or turning them into an acorn just as theyā€™re about to attempt a nasty jump.

Quake 1 Mods

I probably sound like a broken record by now to a lot of you, but I wonā€™t rest until I get more people into retro FPSā€™s. The outdated graphics and simple gameplay can be off-putting at first, but it doesnā€™t take long at all to get hooked after youā€™ve played the likes of excellent mods like Ancient Aliens for Doom 2 or Arcane Dimensions for Quake 1. And itā€™s only getting better, with this year marking probably the best year for Quake releases ever. The industry even seems to be taking notice again, with many talented mappers getting picked up for highly-anticipated, professional indie projects like Graven and Prodeus. And while the marketing around the retro FPS renaissance as the second coming of ā€œboomer shootersā€ should be much maligned, the actual craft involved in making mods and brand new games in the genre has never been stronger. I even contributed four levels to the cause this year, but youā€™ll have to play them yourself to decide if theyā€™re any good:https://www.quaddicted.com/reviews/?filtered=burnham.

Streets of Rage 4

I had not tried Steam Remote Play before this year, but it works surprisingly well if you have a decent internet connection. Because of Remote Play, I was able to complete Streets of Rage 4 with my friends, and it was very close to the experiences I had as a kid playing brawlers like Turtles in Time on the Super Nintendo. The game is just hard enough to make you sweat during the boss fights but just easy enough that the average group of gamers can complete it in a night or two, which is ideal for adults with not a lot of free time.

Hard Lads

Hard Lads is a pure delight of a game by Robert Yang about the beauty of a viral video from 2015 calledā€œBritish lads hit each other with chair,ā€ which is even more ridiculous than it sounds. It made me smile and laugh for a good half hour, and I think itā€™ll do the same for you.

Commander MtG

The Commander format for Magic: the Gathering is one of my favorite things, and in 2020, I dug into it more than any other year. More so even than playing or watching it being played, I created decklists for hours and hours, dreaming up new, creative strategies for winning games or just surprising my imaginary opponents. I sincerely believe this little ritual of finding a new legendary creature to build around and spending a few days crafting a brew for it got me through the majority of this summer. I didnā€™t have a lot of creative energy this year, but I was able to channel the little I did have into this hobby. Especially during the longer, more frustrating or depressing days at work when I had nothing else to do or just needed a break, I could often dive back into card databases and lose myself in the process of picking exactly the cards that best expressed what I wanted to do for any given deck. And itā€™s nice to know I can always fall back on that.

Yu-Gi-Oh!

I played a lot of Yu-Gi-Oh! growing up but never had the cards or the skill to be particularly good at it. I just knew I enjoyed the game and the 4Kids show, but I quickly them behind when I got to high school. Fast forward to 2020, and the game and franchise have evolved substantially, not always for the better. But I do find it so intriguing, with a skeptical kind of adoration. Itā€™s not nearly as well-supported as Magic, but what it does have are gigantic anime monsters on tiny cards with enough lines of text to make your head spin. And itā€™s so interesting to me that a franchise like that can continue to thrive alongside more elegant games like the Pokemon TCG and Hearthstone. And the further Iā€™ve delved into how the game has changed since I stopped playing, the more invested Iā€™ve become, going so far as to start buying cards again and looking into possible decks I might enjoy playing. An unequivocal win for Yu-Gi-Oh! is Speed Duel, which seeks to bring old players back to the game with a watered-down, nostalgia-laden format with fewer mechanics and a much smaller card pool. So if all you want to do is pit a Blue Eyes White Dragon against a Dark Magician, thatā€™s 100% still there for you, but the competitive scene is still alive, well, and astoundingly complicated. And I think thatā€™s kind of beautiful.

Black Mesa

I wasnā€™t expecting to have the tech to play Half Life: Alyx this year, so Black Mesa seemed like the next best thing. And it really is a love letter to the first game, even if itā€™s far from perfect. I even prefer the original, but I did very much enjoy my time with this modern reimagining. If youā€™ve never played a Half Life game before, I think itā€™s a great place to start.

VR via the Oculus Quest

Around halfway through this year, I started to get really stir crazy and yeah, pretty depressed. It seemed like Iā€™d be stuck in the same boring cycle forever, and I know for a lot of people, it still feels like that. So VR seemed like the perfect escape from this dubious reality where you canā€™t even take a safe vacation trip anymore. And you know, I think it works really well for that purpose. The Oculus Quest is especially effective, doing away with cords or cables so you have as much freedom as you have free real estate in your home. I donā€™t have a lot of space in my studio apartment, but I have enough to see the potential of the medium, which is completely worth it. Next gen consoles are neat and all, but Iā€™ve got my heart set on picking up the Quest 2 as soon as possible.

* Beat Saber

I was most looking forward to trying Beat Saber on the Quest, and I was not disappointed. Youā€™d think rhythm games had reached their peak with Rock Band and DDR, but the genre keeps on giving with gems like this. Itā€™s hard to convey if youā€™ve never tried it, but the game succeeds so well in getting your entire body into the rhythm of whatever song youā€™re slashing through.

* Half Life: Alyx

Again, I really did not expect to be able to experience this game as intended this year, and I still donā€™t think I really have. The Oculus Link for the Quest is admittedly a little janky, and my PC barely meets the minimum specs to even run the game. And yet, despite that, Alyx is one of my top three games of 2020 and maybe one of my all-time favorites. Even as I was losing frames and feeling the game struggle to keep up with all the AI Combine soldiers running around, I was still having a blast. For me, it is one of the best reasons to seek out and own VR and a pinnacle of game design in its own right.

Hades

For me, Hades has mostly been similar to every other Supergiant Game that Iā€™ve played: fun and well-polished but ultimately not engaging enough to play for very long. And thereā€™s always this sheen of trying to be too clever with their dialogue, narration, and music that rubs me the wrong way. But Hades is certainly their best game, and I canā€™t deny the effect itā€™s had on people, much like Bastionā€™s reception back in 2011. And Iā€™m really hoping Hades gets more people into roguelikes, as a more accessible and story-driven approach to the genre. Timing-wise, I wish it hadnā€™t come out around the same time as Spelunky, because I think it did make some people choose one over the other, when the best choice is to play both and realize theyā€™re going for very different experiences. The precise, unforgiving, arcade-like style of Spelunky isnā€™t fun for everyone, though, and Hades is thankfully there to fill in that gap. Iā€™m really glad I found more time to play it this year at least to succeed on one escape attempt; itā€™s a fun game to think about in a game design context. And I do think the game has a lot of merit and is doing some clever things with difficulty that the studio likely could not have honed nearly so well without the help of Early Access. The most impressive part of the game to me is not the story or the music or the combat but the massive amount of contextual dialogue they somehow found time to program, write, and record at a consistently high level. All of this is just to say, Hades is obviously one of the best games of the year, and you should play it if you have any interest in it at all.

Spelunky 2

Iā€™ve spoken a lot about this game on Twitter, so Iā€™m not going to rehash much of that here. For me, itā€™s been a journey of over 1,000 attempts to learn the intricacies and secrets of a deep and demanding game thatā€™s been as frustrating as itā€™s been rewarding. But it remains a constant source of learning and discovery as well as mastery and pride for me, and I still have hopes of reaching the Cosmic Ocean and getting all the trophies someday. Itā€™s been a joy to watch other Spelunky players too, even as some fair worse than me and others fair far better. And the Daily challenge keeps me coming back, because seeing my name high up on the leaderboard just makes me feel so damn good (or at least Iā€™ll get a good laugh out of a hilarious death). At its heart, Spelunky is a community endeavor, and I think it succeeds at that better than almost any other game this side of Dark Souls. I think it is my Game of the Year or at least tied with Alyx, I really canā€™t decide. If you donā€™t think youā€™d enjoy it, all Iā€™ll say is, the frustration and difficulty are integral to the experience of discovery and surprise, and your brain is better at video games than you think.

Chess

Okay, yes, I watched and enjoyed The Queenā€™s Gambit, but I think 2020 had already primed people to get into chess this year regardless. Like Yu-Gi-Oh!, chess was a childhood pastime of mine that I really enjoyed and then quickly left behind as I discovered things like music and the internet. If I had to assign a theme to my 2020, it would be rediscovering old hobbies to remind myself how good life actually is. And now Iā€™m more committed to chess than I ever was before. Iā€™m watching international masters and grand masters on YouTube (as well as the incomparable Northernlion), Iā€™m playing regularly on Chess.com, and Iā€™m even paying for lessons and probably my own theory books soon. Like most fighting games, chess is a complicated form of dueling a single opponent with zero randomness, so mistakes are always on you. And modern chess platforms offer extremely good analysis tools, showing you exactly how, when, and why you screwed up so you can do better next time. Like Hearthstone, itā€™s a quick, addicting, tense, and rewarding way to train your brain and have fun. And it seems more popular now than ever, in part due to a certain Netflix original TV show...

TV

The Queenā€™s Gambit

I think a lot of people want to be Beth Harmon, even if they know they shouldnā€™t. It must feel so good to be the best at something and know youā€™re the best, even while under the influence of certain substances. Itā€™s what makes characters like Dr. Gregory House so fun to watch, though youā€™d never want to work with the guy. For me, anyway, I always wanted to be a prodigy at something, and what little success Iā€™ve had made The Queenā€™s Gambit very relatable to me. More so, itā€™s easy to relate to growing up in a conservative environment with few real friends and fewer outlets of expression, only to realize youā€™ve finally found your thing, and that no one can take it from you. Thatā€™s mostly what Iā€™m going to take from The Queenā€™s Gambit anyway, more than chess or the Cold War commentary or the problematic relationships Beth has with her cadre of rivals/boyfriends. The show gets a strong recommendation from me for fans of chess as well as lovers of optimistic coming-of-age stories.

March Comes in Like a Lion

Similarly, March Comes in Like a Lion features a protagonist who is scarily close to a version of myself from like eight years ago. My best friend has been urging me to watch this show for years, and Iā€™m still only a few episodes in. But I love how it portrays a young person whoā€™s moved to a big city away from home for the first time, with nothing more than some meager possessions and the hopes of becoming the best in the world at something. And Rei is not confident in himself or outgoing at all, heā€™s extremely depressed despite pursuing his dreams and trying to distance himself from his somewhat toxic family. Itā€™s a great reminder that the smallest kindnesses can often change our entire perspective on the world, and that even the people that seem the most well-equipped to handle life often still need help. Iā€™ve been very fortunate to have people like that despite mistakes Iā€™ve made, and I hope to be that person for others too.

Umbrella Academy

Iā€™m pretty burnt out on superheroes, but UA put a good enough spin on them that they felt brand new. The show is rough in places, but itā€™s surprising in some really clever ways. And the comics are some of the wildest stories Iā€™ve ever read, like Hitchhikerā€™s Guide meets Watchmen.

HunterXHunter

I binged about 100 of the 148 episodes of HxH this year, which I recognize is not a significant number in the wider world of long-running shounen anime, but itā€™s quite an undertaking for me to finish a show of this length. The series goes places I never expected and made me care so strongly for characters I thought Iā€™d hate at first. Itā€™s the smartest and most endearing show about a band of misfits going on crazy adventures and punching people for the good of the world that youā€™re likely to find.

Hannibal

This is the rare show thatā€™s simultaneously comforting and nightmare-inducing if watched for extended periods. I can remember nights after binging a few episodes where I couldnā€™t get many of the disturbing images out of my head. Fair to say, Hannibal is not for the faint of heart, nor is it without some low points. But for those who enjoy gory thrillers or gritty detective dramas, itā€™s a must-watch.

Yu-Gi-Oh! Original Series, English Sub

You can probably imagine my surprise as I discovered this year that the Japanese version of the Yu-Gi-Oh! anime is not only much better than the 4Kids version we got in the States, but itā€™s actually a decent show. The plot makes much more sense, itā€™s more interesting, the stakes are higher, the voices are better, and overall itā€™s just more enjoyable to watch. I donā€™t know if Iā€™ll stick with it long enough to finish it this time, but this is definitely the way Iā€™d do it and would recommend to others.

Fargo Season 4

Itā€™s a miracle we even got another season of Fargo this year, let alone on time and of the same high quality as the first two seasons. It has a great setting, cast, and conflict. I love Chris Rock, and it was so cool to see him act so well in such a serious role. Thereā€™s a Wizard of Oz homage episode that is nearly flawless. And the post-credits scene at the end of the season is just the cherry on top. If you havenā€™t checked out Fargo by now, you are really missing out on some of the most interesting stuff happening in TV. I canā€™t wait to see what Noah Hawley does with the Alien franchise.

Movies

Cats

I had to include this one because it was the last full movie I saw in theaters before the pandemic hit. I technically went to Sonic too, but my friends and I walked out after about 30 minutes. The less said about that movie, the better. Cats, though, is a strange and curious beast (pun intended), adapting an already unruly animal (pun intended) to the big screen and yowling to be recognized (pun intended). But for every awkward or embarrassing scene, thereā€™s one of pure joy and magic, like the extended ballet sequence or Skimbleshanks the Railway Cat. The film knows exactly what it is and leans into it hard, like a familiar yet slightly insane feline begging to be stroked, which I imagine is exactly what fans of the musical wanted.

Children of Men

Thereā€™s not much I can say about this film that probably hasnā€™t been said better elsewhere. I was intrigued to watch it when I learned it was one of my friendā€™s favorite movies. And I have to say, itā€™s really profound in a prescient way. Clive Owen gives one of the best performances Iā€™ve ever seen. You should watch it, but only when you feel like taking a severe hit to the feels.

Basic Instinct

Vertigo is probably still my favorite film, so when I learned this year that Paul Verhoeven made a bloody, sex romp homage film to it in the 90s with Michael Douglas starring, I simply had to watch it. And you know, itā€™s not bad. Itā€™s nowhere near as good as Vertigo, and you can see the ending coming a mile away. But what it does have is the immaculate Sharon Stone, who you cannot take your eyes off for the entire movie. And the movie knows it, making her look as alluring and suggestive as her character is to the detective investigating her. You could do worse than to watch it, just donā€™t expect any of Hitchco*ckā€™s subtlety or looming dread to seep into the final product.

Books

Dune

I finally finished Dune this year, and I can genuinely say it lives up to the hype. Itā€™s not the easiest book to get through, but itā€™s by no means one of the most difficult either. Iā€™m still bummed that the new film was delayed, but it might give me time to read the rest of the original book series.

The Fifth Season

Another fantastic piece of fiction, I cannot recommend this book enough. N.K. Jemisin is one of the best living authors of our time. If you want an original setting with a brilliant magic system and complex, compelling characters, look no further.

Video Content

Northernlion

Iā€™ve been a fan of NL for years, though Iā€™ve never been that into The Binding of Isaac. He just has a charismatic intelligence to him that sets him apart from mostā€œLetā€™s Playā€ YouTubers to me, and heā€™s very funny to boot. I guess Iā€™d say he seems a lot like me or the person I could picture myself being if I were a professional video content creator. So I was really excited for NLā€™s series of Spelunky 2 videos, and I still watch them every day, months later. And now heā€™s teaching me how to get better at chess, being a good 600 ELO higher than myself at the moment. His sarcastic and improv-laden banter have withstood the test of years and gave me some much-needed comfort and laughter in 2020. Somehow, the man even found a way to keep up his prolific output this year while raising his firstborn child. There are those who said it couldnā€™t be done...

The Command Zone - Game Knights

Josh Lee Kwai and the rest of the crew at The Command Zone continue to put out some of the most well-produced tabletop gameplay videos on the internet. Itā€™s perhaps no surprise, seeing as how Lee Kwai created trailers for such blockbuster films as Scott Pilgrim Vs. The World and Jimmy Wong had a supporting role in the live action remake of Disneyā€™s Mulan. But the crew around the two hosts are just as important and talented, and itā€™s clear that they all share the same singular vision for the channelā€™s future. Theyā€™ve carefully crafted a team of expert editors, animators, cosplayers, and voice actors to deliver one delightful video after the next at a consistently high level. If youā€™re into Magic: the Gathering at all, you simply need to watch Game Knights.

Cimoooooooo

I found Alex Cimoā€™s channel shortly after the algorithm learned I was interested in Yu-Gi-Oh! again, and at first, I was less than impressed with him. But itā€™s clear to me now that he not only loves what he does, heā€™s an expert Yu-Gi-Oh! player and analyst. Plus, heā€™s very good at explaining some of the more complex concepts in the game in a way that newcomers can understand. Iā€™ve watched every new episode of The Progression Series and The History of Yu-Gi-Oh! so far, and theyā€™re the best way Iā€™ve found to learn how the game developed and changed over the last 20 years.

Team APS

This is another great Yu-Gi-Oh! channel, focusing more on skits, gimmick videos, and casual games rather than analytical or theoretical content. Mostly, they seem like a really great group of friends that just have a blast playing Yu-Gi-Oh! together, and their love for the game makes me want to play more too.

Tolarian Community College

Somehow, a community college English professorā€™s channel went from a quirky little deckbox review platform to the most popular Magic: the Gathering channel on YouTube in only a few years. But itā€™s easy to see why when Brian clearly loves what heā€™s doing more than most people ever will. Heā€™s not only a fantastic reviewer and MtG scholar, heā€™s one of the most outspoken voices for positive change in the community and the game. Is he too hard on the Magic team at Wizards of the Coast? Perhaps, but without his measured and well-reasoned takes on all things Magic, I think weā€™d be much worse off.

IRL

Cooking

Even I get tired of eating the same things every day, so Iā€™ve taken it upon myself to learn how to make more dishes, mostly out of sheer boredom. And I know Iā€™m not alone in that, but I have to say itā€™s been a rewarding and fun adventure. Itā€™s really surprising what you can throw together with a decent recipe and a little creativity in a modest kitchen when you decide to break away from the microwave for once.

Chinchillinā€™

Like many people, I felt that I needed a pet to survive this year, and Iā€™ve always wanted a chinchilla. So I took a risk and bought one from a seller on KSL a few months ago, and my life has definitely changed for the better. No longer simply alone with my thoughts all day, I have a furry little companion to commune and bond with. And itā€™s more difficult to find time to feel sorry for myself when a basically helpless tiny creature depends on me for almost everything. Not to say itā€™s been a perfect experience however, people donā€™t say chins are difficult to care for for nothing. And I have learned more about them than perhaps I ever cared to know before, but thatā€™s only made them more interesting to me as a result. Overall, I would recommend them as pets, just be prepared to give them a lot more time and attention than you would to say, a fish or a hamster. Iā€™ve seen the commitment compared to that of a large dog, and I think thatā€™s fair, though chins seem far more difficult to train and are far less cuddly. Basically, imagine a fluffy, super fast squirrel that can jump half your height, shed its fur at will if grabbed too tightly, that sleeps all day and bathes in dust, and that cannot get wet or too hot or eat 99% of human foods without serious complications. And they get lonely, and they all have their own surprisingly distinct personalities, some shy and mischievous, others bright and social, and everything in between. But Iā€™m glad to be part of my little buddyā€™s life and hope to make it a long and enjoyable one for him. Part of why I wanted a chinchilla so badly is they typically live between 10-20 years, much longer than the average rodent or even many cats and dogs. And theyā€™re sadly endangered in the wild, poached for their incredibly soft fur, which is why I believe itā€™s critical that we care for and learn more about them now. And above all, I adore my chinchillaā€™s antics, even when he continually tries to dig up and eat the paper bedding below his cage when Iā€™ve provided perfectly edible hay and pellets for him in much easier to reach locations.

And thatā€™s all, folks...

If youā€™ve read this far, know that I really appreciate it and hope you learned something new about yourself, art, or the world. And please do let me know whatā€™s kept you going the most this year too, as I suspect Iā€™ll still be searching for new distractions next year, even after Iā€™m able to get a Covid vaccine injection. As Red Green would say, weā€™re all in this together, and Iā€™m pullinā€™ for ya. <3

#2020#hobbies#art#youtube#reviews#entertainment#games#books#film#tv#netflix

eggoreviews

Jun 4, 2019

My Top 13 Nintendo E3 Predictions!

Itā€™s that time of year again lads. With Nintendoā€™s annual E3 blowout now just a week away, I thought Iā€™d lay all my personal predictions on the table as to what we might see at this yearā€™s viddy game christmas. Iā€™m ranking these based on how confident I am about each prediction, so hereā€™s hoping some of these actually happen!

13. SNES for Nintendo Switch Online

I donā€™t want to jinx things by saying this, but surely Nintendo have milked the NES for all it has now. I reckon E3 could finally be the time we finally get to move into 90s gaming. I really canā€™t think of anymore NES games they could shoehorn in, especially not first party, and I canā€™t imagine many more third parties are going to want to jump in. So mostly because we seem to be running out of passable games, my prediction is that June will be the final month of NES Online. But hey, you never know with Nintendo.

12. Pikmin 4

Thereā€™s been rumours floating around for a while now that Pikmin 4 is ready to go out and I really canā€™t think of anything better for a first/final reveal for the direct. If this happens, itā€™ll be nothing more than a trailer like Luigiā€™s Mansion 3 had in my opinion, but this is still a very exciting and plausible prospect.

11. Cadence of Hyrule drops during E3

In an unexpectedly brilliant move, Nintendo announced a crossover between their own Legend of Zelda franchise and indie studio Brace Yourself Gamesā€™ Crypt of the Necrodancer, with brand new Zelda remixes! This looks like great fun, but so far all we really know is that it has a June release date. Considering the odd quiet around the game, I reckon itā€™ll get a little dedicated section in the direct, followed by the announcement that itā€™ll release either straight after the direct or in the intervening days of E3.

10. Bayonetta 3 trailer

Another game thatā€™s gone oddly quiet, Bayonetta 3 was confirmed with a teaser trailer alongside a switch port of the seriesā€™ second installment back in 2017, but weā€™ve heard nothing since. So finally, I think a first proper trailer will pop up, especially after the gameā€™s explicit mention in the last direct in February, but whether or not the game will still release in 2019 (my thought is maybe not) is anyoneā€™s guess.

9. Town info

After a brief trailer and a few synoptic details, Nintendo nudged us in the arm with the announcement of a Gamefreak game that isnā€™t Pokemon. And since weā€™ve heard nothing since September, I can see Town getting a second trailer, maybe a few more gameplay details and a vague release window. If not, Iā€™d expect this one in the next direct.

8. Metroid Prime Trilogy

With the still relatively recent news that Nintendo is scrapping development on Prime 4 to pull in Retro Studios, I think Nintendo has been sitting on a Prime Trilogy remaster for a hot minute. And now with E3, the time when people probably wouldā€™ve expected Prime 4 to make an appearance (we now know thatā€™s not happening), I think it would be the perfect time to make the announcement. To clarify, Iā€™m almost 100% sure this is happening, itā€™s just a matter of when, but E3 is a safe bet.

7. Persona 5 for Switch

Weā€™ve had someclues pointing towards this (Joker in Smash), as well as a legion of disappointed fans after discovering Persona 5 S was actually a Warriors game (which I am way too excited for and I can see that appearing in the direct too). But really, I think this is another one Nintendo and Atlus have been sitting on until E3, now that Jokerā€™s in Smash and Scrambleā€™s been announced, I canā€™t see why they wouldnā€™t finally announce it.

6. Smash Bros. amiibo

With news of more amiibo coming from the last direct, Iā€™m fairly certain that weā€™ll get some firm release dates for Squirtle, Ivysaur, Snake and Simon Belmont. I also reckon that weā€™ll get a brief look at the final wave of base roster amiibos, which will be made up of Dark Samus, Chrom, Richter and Incineroar. As for Joker, I think theyā€™ll hold off on him for now, as itā€™s less likely his amiibo will be finished up due to his character being finalised much later than the others.

5. The Legend of Zelda: Linkā€™s Awakening info

Iā€™d say the Linkā€™s Awakening remake is fairly likely to get a spot in this direct, though I canā€™t imagine itā€™ll be an especially long segment. My thoughts are that weā€™ll see another trailer showing off some new gameplay, followed by a release date. And thatā€™s an exciting prediction for me because this game looks incredible.

4. Smash reveal: Banjo & Kazooie

Iā€™m pretty much 100% on the fact that weā€™ll see a Smash reveal for Fighter Pack 2 at the end of the direct, so I thought Iā€™d go a step further and try to predict who it will be. With Nintendo and Microsoftā€™s strong relationship as of late and VP of Microsoft Phil Spencer going on record as recently as 2018 stating heā€™d be chill with B&K joining the fight is good news for Banjo fans. Itā€™s pretty safe to say thereā€™s a pretty overwhelming fan demand for them too, and it certainly wouldnā€™t be out of the question for Nintendo to pick them if theyā€™re wanting to bring the hype for E3. As a couple of placeholders though, Iā€™ll say 2B from NieR: Automata or Erdrick from Dragon Quest in the event Banjo misses the cut.

3. Astral Chain info

Astral Chain is the first of 3 games I can see getting a fairly beefy segment in this direct, as so far weā€™ve only seen a trailer and the game is out August 30th, likely before the next direct comes around. So this is looking to be their main chance of exploring what Astral Chain is going to be and how itā€™s going to play. Definitely something to look forward to, because Iā€™m loving how this game looks so far.

2. Luigiā€™s Mansion 3 info

Yeah these predictions are getting fairly, you know, predictable at this point, but I did say least to most confident and these top ones are almost guaranteed to happen. I donā€™t think this will get quite as much screentime as my top pick, but Nintendo have already reaffirmed that this is still slated for 2019 so a gameplay breakdown, title reveal and release date confirmation do seem to be on the cards. At a guess, theyā€™re probably going to want to cash in on the Halloween aesthetic, so late October as a release seems likely to me.

1. Animal Crossing info

Of course this is here. And of course itā€™s going to happen. I think Animal Crossing will end up taking around 5-10 minutes of the direct at least, with a proper title reveal, trailers, gameplay, release date, the works. Because we havenā€™t even seen any gameplay for this yet and itā€™s arguably Nintendoā€™s most anticipated title so I think theyā€™re gonna want to shine the spotlight on this one, especially since they seem to be handling Pokemon Sword & Shield outside of the main directs.

So thereā€™s my best guesses for next weekā€™s direct! Got any predictions or big wants of your own? Drop them in the comments! And make sure to check back next week for my breakdown of everything that got revealed. Oh, and one last thing, make sure to keep your hype levels healthy so you donā€™t get let down on the day.

#nintendo#gaming#e3#e3 2019#nintendo switch#Nintendo Direct#super smash bros#Smash Bros#smash bros ultimate#smash#super smash ultimate#astral chain#Luigi's Mansion#animal crossing#pokemon#persona#persona 5#metroid#metroid prime#bayonetta#pikmin#snes#loz#the legend of zelda#town

sage-nebula

May 20, 2019

pokemon (games) and/or pokeani for the meme?

Iā€™ll go ahead and answer for the anime, since although I prefer the games, I think the anime works better for memes like this.

the first character i ever fell in love with:

Ash Ketchum, way back in 1998. He was pretty much an instant fave for me, and no doubt contributed to my love of snark and sass (given that his name could have just as easily been Sass Ketchum and would have arguably been more accurate).

a character that i used to love/like, but now do not:

Manon. I liked her well enough at first, but the way her stans constantly bashed and degraded Alan while using that degradation to prop Manon up (often by making him her trophy boyfriend, which is really disgusting when you consider not only the age, but the maturity difference between them) quickly ruined any fondness I had for her. The fact that she got off scot-free in the show without having to realize or own up to any of her own mistakes or shortcomings (while Alan took the fall for all of them instead) didnā€™t help.

a ship that i used to love/like, but now do not:

Mmm, I canā€™t really think of anything for this one. I donā€™t think thereā€™s anything that I used to seriously ship in this show that I donā€™t ship now. There are casual ones I can think of that I no longer even casually ship, but even those were more of a shrug and acceptance rather than something I actively liked.

my ultimate favorite characterā„¢:

ALAN [SYCAMORE], FIRST OF HIS NAME, HEART OF A CHAMPION, SOUL OF A DRAGON. Itā€™s honestly no contest. I cannot think of a single character in the whole of the PokĆ©Ani that could come even close to comparing with him. I still block on sight for any nonsense hatred or condemnation thrown his way, and I regret nothing.

prettiest character:

I mean ā€¦ I know Iā€™m biased, but ā€¦

My valiant dragon son is beautiful. I mean, in particular, his eyes ā€¦

He has dragon fire in his eyes. You donā€™t get much prettier than that.

my most hated character:

Paul. Heā€™s straight up abusive to his pokĆ©mon, and him learning to give them the absolute bare minimum of care and praise at the end of a match (or losing to Ash at the League, which I literally do not care about at all) is not enough for him to curry favor or earn forgiveness in my eyes. He can go burn, and for that matter, he can take that bastard Damian from the OS right along with him as he does.

my OTP:

Ash/Misty will always be endgame to me, as well as Jessie/James.

I do think that itā€™s probable that Ash and Misty would end up dating other people as they grow olderā€”that Ash would date Dawn for a while, for instance, and that Misty would have a relationship with Lanaā€”but at the end of it all I think theyā€™d find their way back to each other, once theyā€™ve grown up and matured and realized that, while their first crushes on each other might have been puppy love back when they were kids, now that theyā€™re older ā€¦ itā€™s deeper and more meaningful than that. Itā€™s real.

As for Jessie/James, I think those two are soulmates, however you want to interpret it. Maybe their relationship stays platonic forever. Maybe their relationship is romantic. Maybe their relationship floats in a nebulous space between platonic and romantic, undefined as Meowth rolls his eyes from the other side of the balloon. Whatever the case, I donā€™t really care as long as theyā€™re together. Thatā€™s what matters most.

my NOTP:

Aside from the obvious ones of bestial*ty, incest, and pedophilia, my answer to this would have to be Alan/Manon. I never liked it to begin with because of the age / maturity gap between them (honestly, Manon acts like Bonnie, the show parallels her to Bonnie, and Alan is so mature people often mistake him for an adult despite Malva referring to him as a boy, how is this even a question), but between how the show handled their relationship and how the shipā€™s stans (who are always Manon stans, from my experience) handle it / treat Alan, I honestly want to scrape my brain out with an ice pick every time Iā€™m reminded this ship exists. Itā€™s a trashboat of epic proportions as far as Iā€™m concerned.

favorite episode:

Itā€™s less one single episode, and more one trio of episodes: OS022 - OS024, a.k.a.ā€œAbra and the Psychic Showdownā€,ā€œThe Tower of Terrorā€, andā€œHaunter vs. Kadabra.ā€ Those three episodes left a major lasting impression on me as a kid, in a good way. That depiction of Sabrina as a villain with a creepy monotone, who had a smallā€œdollā€ that represented her childlike innocence (that was still villainous in her innocence!), and the way she presented a formidable threat that no one else in the series had managed until that point ā€¦ not to mention the backstory with how she drove her own parents away (and turned her own mother into a doll), how she was always waiting for her father to show himself again, how she drove herself to that point by obsessing over her powers (I would too, ngl) ā€¦ man. I loved everything about that trio of episodes. I still love that trio of episodes. There are quite a few episodes in the OS that I turn to regularly whenever I just need something to watch, but I think those three are extra special.

saddest death:

LATIOS IN THE GUARDIANS OF ALTO MARE. At first I was like,ā€œwait, did anyone who wasnā€™t a villain ever even permanently die?ā€ AND THEN I REMEMBERED LATIOS AND HAD TO CLUTCH AT MY HEART FOR A SECOND. RIP LATIOS, YOU ARE MISSED.

favorite season:

Itā€™s a tie between the very first season (Kanto), and the second season (Orange Islands). While both had their faults, what I like most about those two seasons that latter seasons (even in the OS, with Johto!) lack is how organic they feel. Kanto especially was created before the PokĆ©mon Anime really decided on its identity, and chose a formula to stick to for successive seasons, most likely because they werenā€™t sure they were even going to get successive seasons back when they were making it (the series was supposed to end with Mewtwo Strikes Back, after all). As a result of this, we had some truly original episodes. We had the three episodes with Sabrina that I mentioned above, but we also had episodes likeā€œThe Ghost of Maidenā€™s Peakā€ with a Gastly that could talk for reasons unexplained and who impersonated humans to keep a dead girlā€™s legend alive; we had episodes likeā€œMystery at the Lighthouseā€ with a giant Dragonite that was never explained or seen again (also, still mad at Team Rocket to this day for attacking that poor baby); we had episodes likeā€œElectric Soldier Porygonā€ where everyone traveled into the internet with Porygon to stop a computer virus (and give 800+ Japanese children seizures, but that wasnā€™t supposed to be part of it); and we had episodes likeā€œAttack of the Prehistoric PokĆ©monā€ where Ash discovered that a bunch of fossil pokĆ©mon were living underground and, in the process of all this, almost got eaten by an Aerodactyl. And the Orange Islands, while slightly more tame, was similarly allowed to be pretty free and fun given that it didnā€™t follow the badge quest formula, and the Orange Islands werenā€™t drawn from the games, meaning that the anime team could do whatever they wanted with them. So between the anime not yet having a set formula in season one, and the anime being set somewhere completely new in season two, seasons one and two of the PokĆ©Ani had plots that were basically like:

That was every day in the first two seasons of the PokƩAni, because the first two seasons of the PokƩAni were already so goddamn weird, and they were better off for it.

Aside from how weird and strange the plot could get, though, I also feel that the first season especially felt a lot more organic than even the second because the effects of the journey were regularly shown on the main characters. They were lost pretty much all the time (which is why they needed to keep Tracey for Johto, tbqh; he was the only one who had a sense of direction). They were often dirty and longing for baths and laundromats. Inā€œWake Up Snorlaxā€ theyā€™re out of food and practically crying as the town they reach doesnā€™t have anything to offer them because itā€™s been so long since theyā€™ve eaten. Ash, Brock, and Misty are two children and a teenager traveling across the continent by themselves. It makes sense that they wouldnā€™t always have a nice place to sleep, that theyā€™d run out of food, that theyā€™d be grimy and exhausted a good deal of the time, especially since theyā€™re always lost. (They were lost for like 70% of the first season istg. The narrator even lampshades when it takes them two weeks to reach Vermilion City and they all cheer.) I really liked how the first season in particular showed them tired, grody, hungry, and lost for a good portion of the journey. It felt so much more realistic than the perfect, spotless journeys that came later on.

least favorite season:

Outside of Alan and everything to do with him, Iā€™m not much of a fan of Kalos. Iā€™m also not really a fan of Alola because I donā€™t think slice of life really suits this series as much as the adventure genre does, but it had some good cameo episodes and also has Gladion, so it has its good points, too.

character that everyone else in the fandom loves, but i hate:

Paul and Manon. Paul in particular is incredibly popular and I will never understand it.

my ā€˜youā€™re piece of trash, but youā€™re still a faveā€™ fave:

Honestly, Iā€™m not sure? I think the closest I get to this is Jessie and James, since theyā€™re two grown adults constantly stalking and bullying a ten year old boy, which would be insanely worrying if not for the fact that said ten year old put them in their place literally every other day. (Plus I like to think they actually do really care about him at this point. Itā€™s what Iā€™d like to believe, anyway.) Maybe Cassidy and Botch would be better contenders, though. They have no redeeming qualities, theyā€™re just assholes, but Iā€™d still be super mega excited to see them come back.

my ā€˜beautiful cinnamon roll who deserves better than thisā€™ fave:

ALAN deserves better than all he has suffered, and definitely deserves better than this goddamn unappreciative fandom. He is a burned cinnamon roll, been through hell and back, slightly charred, and he deserves the world.

Apart from him, though, Ash every time he gets put through some hell because of fate or destiny or legendaries or whoever the hell has decided to mess with him this week. After everything that went down in Kalos, can we really blame him for going to Alola for a vacation? And yet heā€™s STILL pulled into Ultra Wormhole nonsense! My god, just let this poor boy rest, he deserves it!!

my ā€˜this ship is wrong, nasty, and makes me want to cleanse my soul, but i still love itā€™ ship:

Listen, Iā€™m not one of those fools that thinks itā€™s canon, but I always loved the fic trope of Giovanni being Ashā€™s father because he and Delia had a fling way back in the day and I am grateful to that awful musical for giving it to us. The angst potential is real for this one, and I also like the idea of Giovanni allowing Jessie and James to chase Ash all over creation despite how it completely tanked their careers and potential not just because itā€œkeeps them out of the way,ā€ but also because itā€™s a way for him to keep an eye on his son without them ever knowing thatā€™s his son. Thereā€™s some good fic potential there.

On a more serious note, while I donā€™t think itā€™sā€œwrong,ā€ orā€œnasty,ā€ orā€œmakes me want to cleanse my soul,ā€ Iā€™ve always kind of shipped Spencer/Delia, too. The idea of Spencer Hale and Delia Ketchum finding love together later in life, and Ash and Molly becoming step-siblings as a result, is one that warms my heart. I know that Mollyā€™s mother comes back at the end of Spell of the Unown, but ā€¦ well, that was just a post-credits scene and so itā€™s easy to ignore. Come on, let Ash have a little step-sister. Let Molly have the mother she always wanted. Itā€™s what they deserve.

my ā€˜theyā€™re kind of cute, and i lowkey ship them, but iā€™m not too investedā€™ ship:

I wouldnā€™t say Iā€™m highkey invested in any romantic ship in this show, haha. I mean, letā€™s be honest, itā€™s not like any of them have a chance at development outside of small hints here or there, you know? So thereā€™s no reason to get all up in a twist about it. So I think that most ships I ship could fall into this category. Cute, but no need to make a fuss about them.

#fandom meme#pokemon#pokeani#tangelomadness

medea10

Dec 9, 2017

Medeaā€™s Anime & Game Superlative of 2017

Time to do the annual list I do once a year acknowledging the anime and games I played this year. So that means if an anime came out in like...1979, as long as I watched it this year, it counts for my list. Letā€™s get started! First Fandom of 2017: Blue Exorcist: Kyoto Saga I started Blue Exorcist back in 2013 and fell in love with the story instantly. However, I often wondered what came after the whole finally confronting Satan story of the anime. Donā€™t spoil it for me, Iā€™m not caught up with the manga yet. So when they announced this anime was going to come back, I was all ready to watch Rin and Yukio in action. Despite the many reservations I had with this particular season, I was so excited for this season early this year and couldnā€™t wait for the latest episode to air each week. I am satisfied to hear back-stories from some of the minor characters like Bon, Shima, and Konekomaru. And of course any moment when Rin is about to punch someone in the face is always satisfying to watch! Rin grows quite a bit in this season so this season wasn't a complete waste. Plus Bryce Papenbrook slays it as Rin and we get another awesome song by UVERworld. Favorite Main Character of 2017: Oscar FranƧois de Jarjeyes (Rose of Versailles)

As I mentioned in my superlative list last year, Rose of Versailles was an anime I didnā€™t expect to get into, but enjoyed nevertheless. And as I continued watching this year, I was severely hooked on the main character, Oscar. I know Oscar is indeed a fictional character in a story thatā€™s based on actual history. Which makes me wonder if history would be any different if Oscar truly existed? I felt for this woman, especially in those last 10 episodes of the series. Oscar is one of the toughest females in anime history with her attacks during the French Revolution and the turmoil she went through in her love life. I was rooting for her to succeed throughout the entire series. All the way up to standing up against the French Army, she does it all! Favorite Villain of 2017: Frieza (Dragon Ball Super) Why do I love the biggest assholes in the Dragon Ball series? I donā€™t know. Out of all the villains in this series, Frieza was my favorite. Despite during the Z series where it literally takes him around 10 episodes to try and blow up a simple planet! With Dragon Ball Super, heā€™s still pure evil! He ends up resurrected more than once (thanks a lot Goku). However, I really wish that he would have gotten more of an evil streak during this Universe Competition saga. I know he canā€™t kill anybody or heā€™d be disqualified, but he could do a little more other than just stand on a pirch and laugh at the pitiful fighters. But when heā€™s fighting the Saiyans (including other universe Saiyans like Cabba), heā€™s ruthless! Anyone else hoping to see him take on Jiren in the coming episodes? Favorite Video Game Character of 2017: Lillie (Pokemon Ultra Moon) Lillie, youā€™ve done it again! And you are THIS close to becoming my favorite in the anime (except Iā€™m still a Lana fangirl). With the Ultra Sun/Moon games, Lillie definitely shows hutzpah in her actions. She goes to great lengths in order to save the pokemon Cosmog and would even go through dangerous situations in order to save her own mother (who verbally disowned her). Whatā€™s even better with these new games is that in the post-game, Lillie actually battles with a pokemon. AND ITā€™S FROM THE CLEFABLE LINE! Lillie actually battles alongside you with a Clefairy. If it means I get to fight against that genital wart, Faba with this little lady by my side, I am very satisfied! This is awesome! Iā€™m glad we get this extra bit in these games since the previous version had Lillie traveling and we donā€™t see her after defeating the league. Favorite Game of 2017: Miitopia ā€¦Itā€™s my own fault for getting hooked on Tomodachi Life back in 2014. Ever since then, Iā€™ve been having so much fun with these Mii games. And Miitopia was no exception! Guys, it was either this game or one of the Freemium games the Japanese throw my way. But since I don't feel like getting into Idol Hell with Love Live, I'm going with the miis again. As for this game, I got to add my favorite characters of anime (like Tracey Sketchit), favorite characters on sitcoms, favorite celebrities, and all sorts of others to fight an evil Dark Lord. Better yet, this game doesnā€™t care in terms of gender. You can be a boy character and be a princess. You can make two men lovers! Plus browsing through all the miis there are was amusing. I canā€™t tell you how many Guy Fieriā€™s and Rick Sanchezā€™s Iā€™ve seen come through my game. Plus, I had a lot of fun trying to kill Donald Trump and Celine Dion. These are the people I despise, deal with it. The one downside was having your face stolen and having it put on something absurd like a rock, a mouse, or a turkeyā€™s ASS! WHY WOULD YOU ALLOW THAT TO HAPPEN?! Favorite Het Couple of 2017: Takeo Gouda x Rinko Yamato (My Love Story) THIS WAS SO ADORABLE! These two, together, the cutest f*cking thing Iā€™ve ever seen! I canā€™t believe it has taken me so long to watch this series. So this series revolves around a very, very, very, if the mother wasn't a former pro-wrestler, she would have split in half giving birth to him large high school freshman named Takeo falling in love with this petite girl named Yamato. I was amazed to find that they both confessed their feelings for each other so early in the series. And then have the rest of the series dedicated to their relationship blossoming! I know theyā€™re only high school students, but seeing them do the simplest of things like holding hands or going on a date is downright adorable to see them do. Yamato sees past Takeoā€™s large exterior and sees that he is a sweet boy. I want this couple to thrive well into old age! Long live this ship! Favorite Yuri Couple of 2017: Ymir x Christa/Historia (Attack on Titan: Season 2) This year there were several Yuri couples that caught my eye (including couples from Love Live and Miss Kobayashi). But the one that stood out the most came from Attack on Titanā€™s second season. In the first season, I really never paid attention to Ymir x Christa. I think I was busy screaming out, ā€œHOLY sh*t, THOSE ARE SOME f*ckED UP LOOKING TITANS!ā€ When the chibi middle school spin-off came along, they laid it on kinda thick, especially on Ymirā€™s end. But this season is where it all came out. Particularly in the episode Historia! In this episode, we get a touching flashback of the two girls surviving in the harsh winter climate. Ymir did a lot in order to protect Christa, even exposing her giant secret. Both girls cared about each other enough so to confide in each other their dark secrets. I know this ship might die down when season 3 airs next July, but as for this season, we got plenty of this, and I couldnā€™t be any happier. Favorite Yaoi Couple of 2017: Grell Sutcliff x Sebastian Michaelis (Black Butler: Book of the Atlantic) Here I am again with this one-sided ship. Call it a long-time guilty pleasure. Okay, Iā€™ll be honest. I didnā€™t watch that many anime this year where I was enthralled with two boys. Not like last year when Yuri on Ice aired! I almost gave a pity throwaway to Ash x Kiawe from Pokemon: Sun & Moon. But one thing I do remember and liked was when I went to the screening of Black Butlerā€™s Book of the Atlantic. Because with Black Butler, you never know when a certain reaper in red is going to come swinging a chainsaw! And as I said before, this ship is heavily one-sided as Grell always wants Sebastian (either to make love to him or kill himā€¦or both) and Sebastian finds him annoying and dodges his advances. But my fangirly heart still loves this ship. Besides, this isnā€™t the first time Iā€™ve put this ship on my superlative list. Not even a boat-load of zombies can keep Grell away from his Sebas-chan! Eight years later and I still squeal anytime I see that! Fandom That You Didnā€™t Expect To Get Into: Sakura Quest In April this year, I picked a completely random anime that was brand new to start. I had no idea what it was about, I just jumped right into it. And what I found was a quaint story about a young girl who becomes queen of a very rural town. There are many fine animes that delve into the concept of living in a small, rural town and the colorful characters that live there. And honestly, Iā€™m just glad that it didnā€™t end up with the people murdering each other (like Shiki or Higurashi). Instead, we get the main character Yoshino take part as the role of queen of the small kingdom. And with the help of four other girls from the town, they were able to bring life into their little town. I enjoyed many of these characters and fell in love with many of their back-stories. From Maki striving to be an actress to Ririko breaking out of her shell! Kadota wanting to make-up for his past mistakes he made in his youth, to Yoshino deciding on her future! Even though Yoshino wasn't too fond of the small village scene, she quickly adapted and learned that small towns like Manoyama can be just as fulfilling as big cities like Tokyo. Fandom That Made An Unexpected Comeback: Attack on Titan *singing incoherent Japanese gibberish* YEAGER! I didnā€™t think I was going to get into the Attack on Titan hype train this year as big as I did. Especially since itā€™s been 4 years since the previous season aired. Buckle up bitches! Despite this being only 12 episodes, this season was truly memorable and gave us MANY, MANY, MANY revelations. However most of that was from minor characters. Now this season did come with some irritating things. Like Levi and Jean being pushed to the side. Eren is like a hostage for what feels like half the season. And Mikasa turned into so much of a yandere, I think Yuno Gasai pissed herself. But aside from my nitpicky things, I really enjoyed this season of Attack on Titan. Not just with this season, but catching up with the manga as well. Because Iā€™m not waiting until 2018 to learn about giant monkey man titan! Add to that, a bomb-ass opening theme by Linked Horizon, Eren fighting the armored and colossal titan, and Ymir x Christa, this was one hell of a season. Canā€™t wait for July 2018! Fandom That Inspired the Most Crack: Miss Kobayashiā€™s Maid Dragon This is something Iā€™m currently watchingā€¦and boy is it crazy! I almost gave it to Mr. Osomatsu again, but then I see busty dragon ladies! Imagine if you will, opening your front door and finding a humungus dragon standing at your door step. You are either in an anime, stoned off your ass, still drunk, or this is just a dream. Well in this case itā€™s an animeā€¦and Miss Kobayashi might have been hungover when she met Tohru. And because itā€™s an anime, why not have this dragon transform into a busty girl? Thanks Japan! And living with Tohru and the rest of the dragons is anything but simple. Since Tohru is going to be Kobayashiā€™s maid, sheā€™ll have to cook (by sheā€™s going to cut off her tail and cook it for her master), clean (by licking Kobayashiā€™s clothes with her tongue), and protect the home from intruders (by blowing any and all intruders to oblivion). Yeah, this anime is wacky with not only Tohru, but the other mythical creatures like Kanna, Fafnir, Elma, and one of animes BIGGEST PAIRS OF tit* Iā€™VE EVER SEEN Lucoa. Last Fandom of 2017: Food Wars! Shokugeki no Soma: The Third Plate The third season of Food Wars is by far the BEST thing to air for Fall 2017 animes. Not just I think so, but friends and co-workers of mine agree. Fans of the show were finally treated to meeting rest of Totsuki Academyā€™s Elite Ten. Not only that, but learn a great deal of one of this animeā€™s most hated characters (as to why we hate her). As Totsuki is drenched in tradition, we see this tradition break by an uprising as an exiled member of Totsuki emerges and ends up taking over the academy. This leading to mass changes in curriculum with the students and the Shokugeki in danger of no longer existing! To which Soma Yukihira says, ā€œHold my beer. Itā€™s time to cook.ā€ Okay, he doesnā€™t exactly say that, but he definitely takes on the establishment (including several Elite Ten members) in order to protect his friends and colleagues of the school. And letā€™s not forget what this show also contains! FOOD org*smS! I will admit that the later seasons have toned down a bit on the food org*sms thatā€™s shown. But when it does happen, itā€™s almost other-worldly due to whoā€™s cooking the food. I would love to eat any of that food that they cook on this showā€¦I just donā€™t want my clothes to rip off me while the food molests me both ways.

#blue exorsict#rose of versailles#oscar francois de jarjeyes#frieza#dragon ball super#pokemon ultra sun and ultra moon#lillie#miitopia#takeo gouda#rinko yamato#my love story#ymir#historia#attack on titan#grell sutcliff#sebastian michaelis#black butler#sakura quest#miss kobayashi's dragon maid#shokugeki no soma
Top Posts Tagged with #only picked one for each series for pokemon & dragon quest | Tumlook (2024)
Top Articles
Latest Posts
Article information

Author: Maia Crooks Jr

Last Updated:

Views: 5776

Rating: 4.2 / 5 (43 voted)

Reviews: 90% of readers found this page helpful

Author information

Name: Maia Crooks Jr

Birthday: 1997-09-21

Address: 93119 Joseph Street, Peggyfurt, NC 11582

Phone: +2983088926881

Job: Principal Design Liaison

Hobby: Web surfing, Skiing, role-playing games, Sketching, Polo, Sewing, Genealogy

Introduction: My name is Maia Crooks Jr, I am a homely, joyous, shiny, successful, hilarious, thoughtful, joyous person who loves writing and wants to share my knowledge and understanding with you.